학술지공학교육연구23권 5호 3~15p / 2020년 09월
With the 4th Industrial Revolution, educational change is required to cultivate the ability to adapt in the rapidly changing future. Accordingly, the importance of nurturing convergent talents to create new values using the humanities imagination, science and technology creativity, and engineering problem solving ability has emerged. The purpose of this study is to develop STEAM education program with Daedeok R&D Zone and KAIST resources for middle school and high school level. With this program, we investigated the effectivenss of STEAM education on creative problem solving ability, self-efficacy and the perception of STEAM education with pre-test and poste-test model. For this study, 91 students(46 middle school, 45 high school) participated in STEAM education program. As a result student participated in the STEAM program improved the creative problem-solving ability and students’ interest in math and science. Also, students perceived STEAM program provided benefits of science-related career information. The suggestions were discussed based on the results.
학술지공학교육연구23권 5호 16~25p / 2020년 09월
This article aims to analyze the experience of designing and operating a class model linking undergraduate and graduate students in engineering education and suggest its development direction. To achieve these objectives, the undergraduate-graduate linked class model was applied to community problem-solving education and a case was analyzed. It also specifically presented the process of how we design the class model and what the actual operational performances and improvements are. This study found that undergraduate and graduate students could build integrated and horizontal cooperative relationships in their classes through undergraduate-graduate linked education and, particularly, graduate students could gain meaningful educational experiences. However, it was difficult to obtain tangible performances through the team activities of these students within a semester. In order for engineering colleges to operate undergraduate-graduate linked education, it would be necessary to provide a longer and more systematic educational environment and better curriculum. The study tried to seek specific tasks and ways to improve them.
학술지공학교육연구23권 5호 26~39p / 2020년 09월
The purpose of this study was to compare and analyze the employment rate of engineering graduates in the last eight years (2011-2018) by gender and majors. Using the statistical yearbook for employment of higher education graduates provided by the Korea Educational Development Institute (KEDI), the employment rate and retained employment rate of engineering graduates were investigated. As results, first, the employment rate has been decreasing since 2011, and the gender employment rate gap has not narrowed and women have always been lower than men. Second, most of the engineering graduates were workers with employee health insurance. On the other hand, women were higher than men in works with self-employee health insurance. Third, from 2016 to 2018, the retained employment rate of engineering graduates was similar, and as the survey progressed, the retained employment rate decreased. In particular, women had lower retained employment rate than men. The study is meaningful in that it suggested ways to bridge the gap between gender and majors employment rates of engineering graduates.
학술지공학교육연구23권 5호 40~50p / 2020년 09월
Recently, the acquisition of teamwork skills as well as creativity has been a special challenge to engineering students. Also it became crucial for engineering educators to help them enhance effectively these skills. Thus, there has been a good deal of domestic and overseas research on teamwork skills and creativity. However, to date, there is relatively few studies analyzing two variables’ relationships. This research aims to explore relationships between engineering students' teamwork skills and everyday creativity, and to suggest educational implications for future research and educational programs. For this purpose, this study was conducted with 450 engineering students at two universities in Korea, and their teamwork skills and everyday creativity have been measured. Our findings show that firstly, there were significant differences in teamwork skills by grade. Secondly, there were significant correlations among subcategories’ variables of teamwork skills and everyday creativity. Thirdly, 35% of teamwork skills were explained by everyday creativity. Based on these findings, the theoretical and practical implications are discussed with particular attention to education for promoting teamwork skills.
학술지공학교육연구23권 5호 51~60p / 2020년 09월
The purpose of this study is to develop and validate an Engineering Empathy Instrument. Engineering empathy is defined as the ability that encompasses the following three qualities, a skill to interpret social issues and phenomenon that may occur in the process of interactions between human beings and engineering systems, a practical orientation that enables one to take stakeholders’ perspectives to carry out an engineering project, and a professional way of being that acknowledges empathic skills and associated practice orientations. Based on this notion, we develop a scale to measure engineering empathy and have surveyed 429 engineering students. Evidence for the validity and reliability of the scale is presented. In conclusion, we find that engineering empathy can be measured and conceptualized as three domains: a Learnable Skill (ELS), a Practical Orientation (EPO), and a Professional Way (EPW). We also find that sophomores show the highest level of engineering empathy as compared with other graders. While students accumulate technical knowledge, their understanding about engineering in social and interpretational contexts gets weakened. This implies that engineering education necessarily emphasizes the impacts of engineering solutions in interpersonal, societal, technologies, and environmental contexts.
학술지공학교육연구23권 5호 61~67p / 2020년 09월
In the associate degree curriculum of the department of mechanical engineering, the results of the study are presented on the structure and content of a subject based on the case-based learning method. As an case, equipment called a laminator that is actually used in the manufacturing site was selected. Class deals with specific engineering issues at each stage of laminator manufacturing (design-machining-assembly-measurement-maintenance) in connection with general engineering topics in prerequisites in the curriculum. Topics include tolerance fit, length measurement, assembly practice, measurement design and statistics of machine maintenance, etc. Courses that apply the case-based learning method may be included in the curriculum as complementary roles to those that apply other student-centered learning method.
학술지공학교육연구23권 5호 68~75p / 2020년 09월
In order to cultivate the talents acquired in the fourth industrial revolution, developed countries’ government are actively engaged in the campaigns encouraging K-12 students to participate in the maker movement. Maker education is regarded as one possible solution based on high tech in the era of the 4th Industrial Revolution, and it is spreading widely along with STEM education. In South Korea, STEAM education was actively conducted nationwide, and since 2017, STEAM and maker education have been linked showing mutual development. However, compared to STEAM education linked to the curriculum, comparison and activity-based research on maker education for teenagers is still insufficient. Therefore, this study aimed to suggest implications for STEAM education and maker education by analyzing the motivation of Korean youth to participate in maker activities. The subjects of this study are high school students who participated in maker education programs in student community for the first time in Korea. In this study, students were classified into engineering-related career group and non-engineering-related career groups based on their career intentions, and the motivation and understanding of participation in maker activities were compared. As a result of the study, male students participated more in maker education community activities than female students, and the engineering-related career group had a higher intention to participate in games, outdoor activities, IT equipment, digital production, and electrical/electronic production activities than the non-engineering-related career group. In addition, in the fields of handicraft/art, home baking, installing, and horticultural agriculture, there was no difference in the intention of participate in the engineering-related career group and the non-engineering-related career group. It was found that the engineering-related career group believed that there was a strong relationship between the maker education community activity, career exploration and future career choice, while the non-engineering-related career group believed that the relationship is less strong. It was also found that the engineering-related career group was participating more actively in the maker activity than the other group.
학술지공학교육연구23권 5호 76~85p / 2020년 09월